using System;
using System.Collections.Generic;
using System.Text;

namespace Axe.Geometry
{
    public class Line
    {
        public Vector3 Origin;
        public Vector3 Direction;

        public Line()
        {

        }

        public Line(Vector3 start, Vector3 end)
        {
            Origin = start;
            Direction = end - start;
        }
    }
}
